okay you know what the most annoying thing about major battle scenes is
it’s when they wound their opponent and then just stand there waiting for them to recover
your enemy is on the ground screaming and vulnerable
fucking stab them in the gut you moron
Though you have to give’m credit if they’re the evil guys:
They’re probably astonished that they actually managing to wound the hero, seeing they probably attacked one by one instead of all at once if they outnumbered that guy.
BUT IT HAPPENS MOST IN ONE-ON-ONE BATTLES THOUGH
well, as long as there’s no lengthly speech involved.
although there was enough time for one
Has that ever stopped anyone from delivering one?
When you beat them easily but after a certain amount of time there is a cutscene with witty banter and speech breaking up the fight and then the enemy wins against your character because of story reasons…
I see your input and I raise you:
Having teammates with effing distance weapons (magic counts, too) stand around and do nothing.
Hell, folks, that’s the enemy. He’s weakened. Shoot him while he talks.
Oh you want us to shoot him? Naaaah, how about I cast a protection spell against an element the boss doesn’t even use.
Or the all time favourite, friendly fire due to confusion…